33 points by DavidCanHelp 8 hours ago | 7 comments
AnyTimeTraveler 7 hours ago
This readme could really benefit from a screenshot.
geerlingguy 7 hours ago
Came here to say the exact same thing. At a glance, is it 3D or 2D? Console game like snake or with color and sprites? Etc.

Either screenshots or a gif would be nice.

dfee 6 hours ago
Here's a recording of game play I made: https://imgur.com/Gy9mH57

Sorry if imgur sucks. I don't know a better option.

dvt 3 hours ago
Feels a bit more like Snake than Tron, but a very cool concept. Also quite impressed by the very readable 1000 lines of code. I've been writing a lot of Rust (various toy projects) for the past few years, but would love to do it for work at some point.
peoplefromibiza 1 hour ago
[dead]
nunobrito 1 hour ago
It was fun, on linux still had to install "sudo apt install libasound2-dev libudev-dev pkg-config build-essential"

Did some more fixes and then it was running. The game looks really fun but the AI player is always losing by himself too quickly.

avinassh 2 hours ago
This is cool! The code base is small to follow easily and also TIL ggez.

In the single player mode, the computer is not so intelligent. So initially i just kept winning without understanding what was happening.

bongripper 1 hour ago
[dead]
rustoleum 7 hours ago
Why not write it in C?
bestouff 4 hours ago
They probably hate spending time debugging stupidly preventable errors.
nifty_beaks 6 hours ago
They…didn’t want to?
nurettin 3 hours ago
Looking at how clean the code is, that would probably be a 1-1 translation given you have the C version of ggez.