I love this! I use coding agents to generate web-based slide decks where “master slides” are just components, and we already have rules + assets to enforce corporate identity. With content + prompts, it’s straightforward to generate a clean, predefined presentation.
What I’d really want on top is an “improv mode”: during the talk, I can branch off based on audience questions or small wording changes, and the system proposes (say) 3 candidate next slides in real time. I pick one, present it, then smoothly merge back into the main deck.
Example: if I mention a recent news article / study / paper, it automatically generates a slide that includes a screenshot + a QR code link to the source, then routes me back to the original storyline.
With realtime voice + realtime code generation, this could turn the boring old presenter view into something genuinely useful.
There was a pre-LLM version of this called "battledecks" or "PowerPoint Karaoke"[0] where a presenter is given a deck of slides they've never seen and have to present on it. With a group of good public speakers it can be loads of fun (and really impressive the degree that some people can pull it off!)
There is a Jackbox game called "Talking Points" that's like this: the players come up with random ideas for presentations, your "assistant" (one of the other players) picks what's on each slide while you present: https://www.youtube.com/watch?v=gKnprQpQONw
Caro’s first LBJ biography tells of how the future president became a congressman in Texas in his 20s, by carting around a “claque” of his friends to various stump speeches and having them ask him softball questions and applauding loudly after
You're describing almost verbatim what we're building at Octigen [1]! Happy to provide a demo and/or give you free access to our alpha version already online.
I built something similar at a hackathon, a dynamic teleprompter that adjusts the speed of tele-prompting based on speaker tonality and spoken wpm. I can see extending the same to an improv mode. This is a super cool idea.
The end result would be a normal PPT presentation, check https://sli.dev as an easy start, ask Codex/Claude/... to generate the slides using that framework with data from something.md.
The interesting part here is generating these otherwise boring slide decks not with PowerPoint itself but with AI coding agents and a master slides, AGENTS.md context.
I’ll be showing this to a small group (normally members only) at IPAI in Heilbronn, Germany on 03/03. If you’re in the area and would like to join, feel free to send me a message I will squeeze you in.
In my AGENTS.md file i have a _rule_ that tells the model to use Apache ECharts, the data comes from the prompt and normally .csv/.json files.
Prompt would be like: "After slide 3 add a new content slide that shows a bar chart with data from @data/somefile.csv" ... works great and these charts can be even interactive.
Not my normal use-case, but you can always fall back and ask the AI coding agent to generate the diagram as SVG, for blocky but more complex content like your examples it will work well and still is 100% text based, so the AI coding agents or you manually can fix/adjust any issues.
An image generation skill is a valid fallback, but in my opinion it's hard to change details (json style image creation prompts are possible but hard to do right) and you won't see changes nicely in the git history.
In your use case you can ask the AI coding agent to run a script.js to get the newest dates for the project from a page/API, then it should only update the dates in the roadmap.svg file on slide x with the new data.
This way you will automagically have the newest numbers and can track everything within git in one prompt. Save this as a rule in AGENTS.md and run this every month to update your slides with one prompt.
You could try something like mermaid (or ASCII) -> nano banana. You can also go the other way and turn images into embedded diagrams (which can be interactive depending on how you're sharing the presentation)
First thoughts using gpt-5.3-codex-spark in Codex CLI:
Blazing fast but it definitely has a small model feel.
It's tearing up bluey bench (my personal agent speed benchmark), which is a file system benchmark where I have the agent generate transcripts for untitled episodes of a season of bluey, perform a web search to find the episode descriptions, and then match the transcripts against the descriptions to generate file names and metadata for each episode.
Downsides:
- It has to be prompted to do actions in my media library AGENTS.md that the larger models adhere to without additional prompting.
- It's less careful with how it handles context which means that its actions are less context efficient. Combine that with the smaller context window and I'm seeing frequent compactions.
Continue to believe that Cerebras is one of the most underrated companies of our time. It's a dinner-plate sized chip. It actually works. It's actually much faster than anything else for real workloads. Amazing
Google is crushing them on inference. By TPUv9, they could be 4x more energy efficient and cheaper overall (even if Nvidia cuts their margins from 75% to 40%).
Cerebras will be substantially better for agentic workflows in terms of speed.
And if you don't care as much about speed and only cost and energy, Google will still crush Nvidia.
And Nvidia won't be cheaper for training new models either. The vast majority of chips will be used for inference by 2028 instead of training anyway.
Nvidia has no manufacturing reliability story. Anyone can buy TSMC's output.
Power is the bottleneck in the US (and everywhere besides China). By TPUv9 - Google is projected to be 4x more energy efficient. It's a no-brainer who you're going with starting with TPUv8 when Google lets you run on-prem.
These are GW scale data centers. You can't just build 4 large-scale nuclear power plants in a year in the US (or anywhere, even China). You can't just build 4 GW solar farms in a year in the US to power your less efficient data center. Maybe you could in China (if the economics were on your side, but they aren't). You sure as hell can't do it anywhere else (maybe India).
What am I missing? I don't understand how Nvidia could've been so far ahead and just let every part of the market slip away.
Which part of the market has slept away, exactly ?
Everything you wrote is supposition and extrapolation. Nvidia has a chokehold on the entire market. All other players still exist in the small pockets that Nvidia doesn’t have enough production capacity to serve.
And their dev ecosystem is still so far ahead of anyone else. Which providers gets chosen to equip a 100k chips data center goes so far beyond the raw chip power.
It's "dinner-plate sized" because it's just a full silicon wafer. It's nice to see that wafer-scale integration is now being used for real work but it's been researched for decades.
I suggest to read their website, they explain pretty well how they manage good yield. Though I’m not an expert in this field. I does make sense and I would be surprised if they were caught lying.
Defects are best measured on a per-wafer basis, not per-chip. So if if your chips are huge and you can only put 4 chips on a wafer, 1 defect can cut your yield by 25%. If they're smaller and you fit 100 chips on a wafer, then 1 defect on the wafer is only cutting yield by 1%. Of course, there's more to this when you start reading about "binning", fusing off cores, etc.
There's plenty of information out there about how CPU manufacturing works, why defects happen, and how they're handled. Suffice to say, the comment makes perfect sense.
That's why you typically fuse off defective sub-units and just have a slightly slower chip. GPU and CPU manufacturers have done this for at least 15 years now, that I'm aware of.
Sure it does. If it’s many small dies on a wafer, then imperfections don’t ruin the entire batch; you just bin those components. If the entire wafer is a single die, you have much less tolerance for errors.
At this point Tech investment and analysis is so divorced from any kind of reality that it's more akin to lemmings on the cliff than careful analysis of fundamentals
Not for what they are using it for. It is $1m+/chip and they can fit 1 of them in a rack. Rack space in DC's is a premium asset. The density isn't there. AI models need tons of memory (this product annoucement is case in point) and they don't have it, nor do they have a way to get it since they are last in line at the fabs.
Their only chance is an aquihire, but nvidia just spent $20b on groq instead. Dead man walking.
I guess it depends what you mean by "perf". If you optimize everything for the absolutely lowest latency given your power budget, your throughput is going to suck - and vice versa. Throughput is ultimately what matters when everything about AI is so clearly power-constrained, latency is a distraction. So TPU-like custom chips are likely the better choice.
All 1T models are not equal. E.g. how many active parameters? what's the native quantization? how long is the max context? Also, it's quite likely that some smaller models in common use are even sub-1T. If your model is light enough, the lower throughput doesn't necessarily hurt you all that much and you can enjoy the lightning-fast speed.
Just pick some reasonable values. Also, keep in mind that this hardware must still be useful 3 years from now. What’s going to happen to cerebras in 3 years? What about nvidia? Which one is a safer bet?
On the other hand, competition is good - nvidia can’t have the whole pie forever.
And that's the point - what's "reasonable" depends on the hardware and is far from fixed. Some users here are saying that this model is "blazing fast" but a bit weaker than expected, and one might've guessed as much.
> On the other hand, competition is good - nvidia can’t have the whole pie forever.
Sure, but arguably the closest thing to competition for nVidia is TPUs and future custom ASICs that will likely save a lot on energy used per model inference, while not focusing all that much on being super fast.
I disagree. Yes it does matter, but because the popular interface is via chat, streaming the results of inference feels better to the squishy messy gross human operating the chat, even if it ends up taking longer. You can give all the benchmark results you want, humans aren't robots. They aren't data driven, they have feelings, and they're going to go with what feels better. That isn't true for all uses, but time to first byte is ridiculously important for human-computer interaction.
You just have to change the "popular interface" to something else. Chat is OK for trivia or genuinely time-sensitive questions, everything else goes through via email or some sort of webmail-like interface where requests are submitted and replies come back asynchronously. (This is already how batch APIs work, but they only offer a 50% discount compared to interactive, which is not enough to really make a good case for them - especially not for agentic workloads.)
Oh don't worry. Ever since the power issue started developing rack space is no longer at a premium. Or at least, it's no longer the limiting factor. Power is.
The dirty secret is that there is plenty of power. But, it isn't all in one place and it is often stranded in DC's that can't do the density needed for AI compute.
Training models needs everything in one DC, inference doesn't.
Cerebras is a bit of a stunt like "datacenters in spaaaaace".
Terrible yield: one defect can ruin a whole wafer instead of just a chip region. Poor perf./cost (see above). Difficult to program. Little space for RAM.
My stupid pelican benchmark proves to be genuinely quite useful here, you get a visual representation of the quality difference between GPT-5.3-Codex-Spark and full GPT-5.3-Codex: https://simonwillison.net/2026/Feb/12/codex-spark/
This is interesting for offloading "tiered" workloads / priority queue with coding agents.
If 60% of the work is "edit this file with this content", or "refactor according to this abstraction" then low latency - high token inference seems like a needed improvement.
Recently someone made a Claude plugin to offload low-priority work to the Anthropic Batch API [1].
Also I expect both Nvidia and Google to deploy custom silicon for inference [2]
Note that Batch APIs are significantly higher latency than normal AI agent use. They're mostly intended for bulk work where time constraints are not essential. Also, GPT "Codex" models (and most of the "Pro" models also) are currently not available under OpenAI's own batch API. So you would have to use non-agentic models for these tasks and it's not clear how well they would cope.
(Overall, batches do have quite a bit of potential for agentic work as-is but you have to cope with them taking potentially up to 24h for just a single roundtrip with your local agent harness.)
I built something similar using an MCP that allows claude to "outsource" development to GLM 4.7 on Cerebras (or a different model, but GLM is what I use). The tool allows Claude to set the system prompt, instructions, specify the output file to write to and crucially allows it to list which additional files (or subsections of files) should be included as context for the prompt.
Ive had great success with it, and it rapidly speeds up development time at fairly minimal cost.
MCP is fine if your tool definition is small. If it's something like a sub-agent harness which is used very often, then in fact it's probably more context efficient because the tools are already loaded in context and the model doesn't have to spend a few turns deciding to load the skill, thinking about it and then invoking another tool/script to invoke the subagent.
Is that true? I had tool use working with GPT-4 in 2023, before function calling or structured outputs were even a thing. My tool instructions were only half a page though. Maybe the long prompts are causing problems?
They're talking about "skills" which are not the same thing as tools. Most models haven't been trained on the open SKILL spec, and therefore aren't tuned to invoke them reliable when the need occurs.
> Our latest frontier models have shown particular strengths in their ability to do long-running tasks, working autonomously for hours, days or weeks without intervention.
I have yet to see this (produce anything actually useful).
I've been finding that the Opus 4.5/4.6 and GPT-5.2/5.3 models really have represented a step-change in how good they are at running long tasks.
I can one-shot prompt all sorts of useful coding challenges now that previously I would have expected to need multiple follow-ups to fix mistakes the agents made.
No, not for days - but it churned away on that one for about ten minutes.
I don't think I've got any examples of multi-hour or multi-day sessions that ran completely uninterrupted - this one back in December took 4.5 hours but I had to prompt it to keep going a few times along the way: https://simonwillison.net/2025/Dec/15/porting-justhtml/
Maybe so, but I did once spend 12 hours straight debugging an Emscripten C++ compiler bug! (After spending the first day of the jam setting up Emscripten, and the second day getting Raylib to compile in it. Had like an hour left to make the actual game, hahah.)
I am a bit thick with such things, but just wanted to provide the context that Emscripten can be a fickle beast :)
I sure am glad I can now deploy Infinite Mechanized Autistic Persistence to such soul-crushing tasks, and go make a sandwich or something.
(The bug turned out to be that if I included a boolean in a class member, the whole game crashed, but only the Emscripten version. Sad. Ended up switching back to JS, which you basically need anyway for most serious web game dev.)
If you look through the commit logs on simonw/research and simonw/tools on GitHub most commits should either list the prompt, link to a PR with the prompt or link to a session transcript.
I routinely leave codex running for a few hours overnight to debug stuff
If you have a deterministic unit test that can reproduce the bug through your app front door, but you have no idea how the bug is actually happening, having a coding agent just grind through the slog of sticking debug prints everywhere, testing hypotheses, etc — it's an ideal usecase
I have a hard time understanding how that would work — for me, I typically interface with coding agents through cursor. The flow is like this: ask it something -> it works for a min or two -> I have to verify and fix by asking it again; etc. until we're at a happy place with the code. How do you get it to stop from going down a bad path and never pulling itself out of it?
The important role for me, as a SWE, in the process, is verify that the code does what we actually want it to do. If you remove yourself from the process by letting it run on its own overnight, how does it know it's doing what you actually want it to do?
Or is it more like with your usecase—you can say "here's a failing test—do whatever you can to fix it and don't stop until you do". I could see that limited case working.
I don't even necessarily ask it to fix the bug — just identify the bug
Like if I've made a change that is causing some unit test to fail, it can just run off and figure out where I made an off-by-one error or whatever in my change.
For some reason setting up agents in a loop with a solid prompt and new context each iteration seems to result in higher quality work for larger or more difficult tasks than the chat interface. It's like the agent doesn't have to spend half its time trying to guess what you want
it's more like "this function is crashing with an inconsistent file format error. can you figure out how a file with the wrong format got this far into the pipeline?". in cases like that the fix is usually pretty easy once you have the one code path out of several thousands nailed down.
I've heard this said a lot but never had this problem. Claude has been decent at debugging tests since 4.0 in my experience (and much better since 4.5)
Its constantly restarting itself, looking at the current state of things, re-reading what was the request, what it did and failed at in the past (at a higher level), and trying again and again.
Or, they have freed up time for more useful endeavours, that may otherwise have spent on drudgery.
I don't discount the value of blood, sweat and tears spent on debugging those hard issues, and the lessons learned from doing so, but there is a certain point where it's OK to take a pass and just let the robots figure it out.
Anthropic is actually sort of concerned with not burning through cash and charging people a reasonable price. Open AI doesn’t care. I can use Codex CLI all day and not approach any quotas with just my $20 a month ChatGPT subscription.
I treat coding agents like junior developers and never take my hand off the wheel except for boilerplate refactoring.
The other day I got Codex to one-shot an upgrade to Vite 8 at my day job (a real website with revenue). It worked in this for over 3 hours without intervention (I went to sleep). This is now in production.
(but honestly for a lot of websites and web apps you really can just send it, the stakes are very low for a lot of what most people do, if they're honest with themselves)
It's easy to say that these increasingly popular tools are only able to produce useless junk. You haven't tried, or you haven't "closed the loop" so that the agent can evaluate its own progress toward acceptance criteria, or you are monitoring incompetent feeds of other users.
I'm definitely bullish on LLM's for coding. It sounds to me as though getting it to run on its own for hours and produce something usable requires more careful thought and setup than just throwing a prompt at it and wishing for the best—but I haven't seen many examples in the wild yet
Strategy -> [ Plan -> [Execute -> FastVerify -> SlowVerify] -> Benchmark -> Learn lessons] -> back to strategy for next big step.
Claude teams and a Ralph wiggum loop can do it - or really any reasonable agent. But usually it all falls apart on either brittle Verify or Benchmark steps. What is important is to learn positive lessons into a store that survives git resets, machine blowups, etc… Any telegram bot channel will do :)
The entire setup is usually a pain to set up - docker for verification, docker for benchmark, etc… Ability to run the thing quickly, ability for the loop itself to add things , ability to do this in worktree simultaneously for faster exploration - and got help you if you need hardware to do this - for example, such a loop is used to tune and custom-fuse CUDA kernels - which means a model evaluator, big box, etc….
I am currently porting pyte to Go through a similar approach (feeding the LLM with a core SPEC and two VT100/VT220 test suites). It's chugging along quite nicely.
Interesting to note that the reduced latency is not just due to the improved model speed, but also because of improvements made to the harness itself:
> "As we trained Codex-Spark, it became apparent that model speed was just part of the equation for real-time collaboration—we also needed to reduce latency across the full request-response pipeline. We implemented end-to-end latency improvements in our harness that will benefit all models [...] Through the introduction of a persistent WebSocket connection and targeted optimizations inside of Responses API, we reduced overhead per client/server roundtrip by 80%, per-token overhead by 30%, and time-to-first-token by 50%. The WebSocket path is enabled for Codex-Spark by default and will become the default for all models soon."
I wonder if all other harnesses (Claude Code, OpenCode, Cursor etc.,) can make similar improvements to reduce latency. I've been vibe coding (or doing agentic engineering) with Claude Code a lot for the last few days and I've had some tasks take as long as 30 minutes.
The scale of being "tested" clearly convinced Meta (beyond OpenAI's scale) [0] HuggingFace [1], Perplexity [2] and unsuprisingly many others in the AI industry [3] that require more compute than GPUs can deliver.
So labelling it "untested" even at Meta's scale as a customer (which exceeds OpenAI's scale) is quiet nonsensical and frankly an uninformed take.
Works pretty well as a general-purpose computer. The speed is really enjoyable. Could replace some of my Claude Code use actually. For coding, set to xhigh and use it for personal tools or small projects.
This is closer to 5.1 mini it seems and tied to Pro account. GLM 4.7 is available on-demand on Cerebras today [1] and performs better and cheaper...
[1] https://www.cerebras.ai/blog/glm-4-7
Great move by OpenAI. With coding agents, if you have access to a fast and cheap model, you can afford to let it rip, making lots of mistakes, and iterate until it gets things right. With the right scaffolding (AGENTS.md, SKILLS.md, etc.), a fast and light model can do great things. And when it's done, you can still have the heavyweight model come in to clean up any messes.
The search for speed is vain. Often Claude Code Opus 4.6, on hard enough problems, can do the impression of acting fast without really making progresses because of lack of focus on what matters. Then you spin the much slower GPT 5.3-Codex and it fixes everything in 3 minutes of doing the right thing.
What codex often does for this, write a small python script and execute that to bulk rename for example.
I agree that there is use for fast "simpler" models, there are many tasks where the regular codex-5.3 is not necessary but I think it's rarely worth the extra friction of switching from regular 5.3 to 5.3-spark.
I will always take more speed. My use of LLMs always comes back to doing something manually, from reviewing code to testing it to changing direction. The faster I can get the LLM part of the back-and-forth to complete, the more I can stay focused on my part.
disagree. while intelligence is important, speed is especially important when productionizing AI. it’s difficult to formalize the increase in user experience per increase in TPS but it most definitely exists.
Seems like the industry is moving further towards having low-latency/high-speed models for direct interaction, and having slow, long thinking models for longer tasks / deeper thinking.
Quick/Instant LLMs for human use (think UI).
Slow, deep thinking LLMs for autonomous agents.
I mean, yes, one always does want faster feedback - cannot argue with that!
But some of the longer stuff - automating kernel fusion, etc, are just hard problems. And a small model - or even most bigger ones, will not get the direction right…
From my experience, larger models also don't get the direction right a surprising amount of times. You just take more time to notice when it happens, or start to be defensive (over-specing) to account for the longer waits. Even the most simple task can appear "hard" with that over spec'd approach (like building a react app).
Iterating with a faster model is, from my perspective, the superior approach. Doesn't matter the task complexity, the quick feedback more than compensates for it.
Anyone using OpenClaw to manage a bunch of coding agents so that you only set the high-level vision and leave all the prompting, testing, debugging, forking to agents? If yes, how did you glue it all together? Are you using local models? What is the SOTA for what I can run locally with a 512GB M3 Ultra, 2x DGX Spark, 2x RTX Pro 6000 Max-Q in one machine and 1x RTX Pro 6000 WS in another machine?
Great stuff. People are getting used to agents as the interface for everything, even work as simple as "change label X to label Y". More speed on that front is welcome. The Codex "blended mode" they refer to will be useful (similar to Claude Code bouncing between haiku and opus).
I imagine it's a win-win. This could significantly help their tokenomics.
The example showing a plan being generated instantaneously is interesting. Human understanding will end up as the last, true bottleneck.
This is a win for agents, speed and intelligence is crucial to the loop. If the time and token cost is small you can iterate many times to correct mistakes.
With the rough numbers from the blog post at ~1k tokens a second in Cerebras it should put it right at the same size as GLM 4.7, which also is available at 1k tokens a second. And they say that it is a smaller model than the normal Codex model
It'll be nice when there's smarter routing between models, or easier routing, so some things get sent to the fast model, some get sent to the cheap model, some get sent to the smart model, etc.
When I saw Spark my mind went to Apache Spark and wondered if we were learning all the lessons in orchestration of driver/worker and data shuffling from that space.
I stopped using OpenAI tools recently after they increased the censorship. I can't even tell it to read a screencapture software I am building because it thinks I might use it for evil purposes.
Is it not available in Codex? I think this is fantastic and can't wait to try it, this is exactly the usecase I need, something fast, perform based on my instruction.
Does anyone want this? Speed has never been the problem for me, in fact, higher latency means less work for me as a replaceable corporate employee. What I need is the most intelligence possible; I don't care if I have to wait a day for an answer if the answer is perfect. Small code edits, like they are presented as the use case here, I can do much better myself than trying to explain to some AI what exactly I want done.
For a bit, waiting for LLMs was like waiting for code to compile: https://xkcd.com/303/
> more than 1000 tokens per second
Perhaps, no more?
(Not to mention, if you're waiting for one LLM, sometimes it makes sense to multi-table. I think Boris from Anthropic says he runs 5 CC instances in his terminal and another 5-10 in his browser on CC web.)
Wasn't aware there was an effort to move to websockets. Is there any standards work for this, or is this just happening purely within the walled OpenAI garden?
> Under the hood, we streamlined how responses stream from client to server and back, rewrote key pieces of our inference stack, and reworked how sessions are initialized so that the first visible token appears sooner and Codex stays responsive as you iterate. Through the introduction of a persistent WebSocket connection and targeted optimizations inside of Responses API, we reduced overhead per client/server roundtrip by 80%, per-token overhead by 30%, and time-to-first-token by 50%. The WebSocket path is enabled for Codex-Spark by default and will become the default for all models soon.
In my opinion, they solved the wrong problem. The main issue I have with Codex is that the best model is insanely slow, except at nights and weekends when Silicon Valley goes to bed. I don't want a faster, smaller model (already have that with GLM and MiniMax). I want a faster, better model (at least as fast as Opus).
When they partnered with Cerebras, I kind of had a gut feeling that they wouldn't be able to use their technology for larger models because Cerebras doesn't have a track record of serving models larger than GLM.
It pains me that five days before my Codex subscription ends, I have to switch to Anthropic because despite getting less quota compared to Codex, at least I'll be able to use my quota _and_ stay in the flow.
But even Codex's slowness aside, it's just not as good of an "agentic" model as Opus: here's what drove me crazy: https://x.com/OrganicGPT/status/2021462447341830582?s=20. The Codex model (gpt-5.3-xhigh) has no idea about how to call agents smh
Yes, I was using that. But the prompt given to the agents is not correct. Codex sends a prompt to the first agent and then sends the second prompt to the second agent, but then in the second prompt, it references the first prompt. which is completely incorrect.
> In my opinion, they solved the wrong problem. The main issue I have with Codex is that the best model is insanely slow, except at nights and weekends when Silicon Valley goes to bed. I don't want a faster, smaller model (already have that with GLM and MiniMax). I want a faster, better model (at least as fast as Opus).
It's entirely possible that this is the first step and that they will also do faster better models, too.
> Today, we’re releasing a research preview of GPT‑5.3-Codex-Spark, a smaller version of GPT‑5.3-Codex, and our first model designed for real-time coding. Codex-Spark marks the first milestone in our partnership with Cerebras, which we announced in January .